UK E-SPORTS ASSOCIATION LAUNCHED
01st July, 2016 at 09:53:45
Chester King appointed as chief executive.
The eSports sector in the UK has a new representative trade association following the launch this week of the not-for-profit British Esports Association, which operates from Pinewood Studios in Buckinghamshire.
Chester King has been appointed as chief executive of the body, which is supported by the UK government and will work in collaboration with the Department for Culture, Media and Sport to "help and represent players at all levels; develop a grassroots competitive video game scene that will nurture future talent; support existing professionals and provide the infrastructure to create future British global champions."
The chairman of the new body, Andy Payne, said in a statement that if the BEA embraces all parties on the UK eSports scene it will be beneficial to all players, be they professional or recreational.
Jules Robinson, head of business development, Pinewood Studios added:
"The establishment of the British eSports Association is an important initiative in furthering the credibility of the eSports industry in the UK. Pinewood is excited to be part of this National Governing Body for eSports and is aiming to have a new National Training Centre for eSports to help with grassroots and future British Champions."
The BEA is already deeply involved in arrangements for the forthcoming eGames, planned to coincide with the Olympics in Rio next month.
RECORD D.D.o.S. ATTACK RECORDED AGAINST CHINESE GAMBLING SITE
Multiple nine-vector, 470 Gbps, 110 million packet-per-second complex assault hammers at cyber-defences.
A report from the Incapsula cyber security organisation has highlighted the increasing scope and sophistication of criminal Distributed Denial of Services attacks against websites, recording that a recent assault on an unidentified Chinese gambling site involved multiple nine-vector, 470 Gbps, 110 million packet-per-second activity, some of the biggest and most complex ever recorded.
The publication The Register quotes Incapsula researchers Ofer Gayer and Igal Zeifman, who said:
"The assault was significantly complex by network layer standards, relying on a mix of nine different payload types. Such nine-vector assaults are very rare in our experience.
"Usually a perpetrator's goal in using multi-vector attacks is to switch between different payload types in an attempt to bypass a mitigation service."
The anti-DDoS firm says only 0.2% of attacks it saw in the first quarter of this year were multi-vector., and the attackers commenced with a 250 Gbps assault, incrementally boosting this to the heaviest levels yet experienced.
The siege was periodically varied by drops to smaller payloads to increase packet-per-second rates - a reportedly common tactic seen in many major attacks this year.
The Incapsula researchers observed that adopting these tactics can enable perpetrators to max out the processing power of current-generation mitigation appliances - a common weak spot.
Most of the attack traffic was SYN payloads, generic UDP, and TCP, The Register's report reveals, noting that the Incapsula mitigation finally staved off the siege.
Related News Tags: China, Uk